Yorg 0.7 released!
As promised in the last post, our third build, the 0.7, is finally out!
In this release we have worked a lot in tweaking parametrizations to grant a good game experience also to players with less powerful machines... but, as usual, we have also prepared new "goodies for the eyes":
Let's recap what we are delivering in this release:
- one new car: Iperion;
- a new track: Countryside track;
- weapons and power ups;
- small bugfixes;
- the possibility to reduce cars number and to disable shaders (for less powerful machines);
- general improvements.
Like the other times, I give you our blog's URL if you like to receive less technical news... and, of course, the URL for supporting us!